High-detail lore-friendly police interceptor based on the Uebermacht Niobe, built for FiveM.
Subscription Disclaimer:
Included in the TStudio Foundation (Apex), there is no need to purchase this standalone if you have the subscription already.
Highlights:
🚨 Non-ELS lighting (server-friendly, no client ELS dependency)
🏙️ Lore-friendly model
🎨 2K liveries (quality balanced for performance)
🔧 59+ customization options via modkit/extras (no custom menus required)
⚙️ Universal consistent parts to match fleet (lightbars, antennas, consoles, tags, callsigns)
⚡ Optimized assets: full LODs, tuned polycounts, compressed textures
💥 Rockstar-style dirt/crash mapping
🔢 Callsign system: 6-digit, editable, colorable callsign system
🚦 Lightbar: 5 lightbar options, 4 arm attachments, ALPR attachments, slicktop/undercover
🎨 Two-tone paint independent of livery (single/two-tone supported)
🛡️ Departments & liveries: LSPD, MRPD, LSSD, SAHP
🏷️ Unit tags (3): Supervisor, Command, Gang Unit, K9
💻 Interior loadouts: 2 console/radio/laptop setups, dash camera
🛡️ Exterior options: 1 trunk loadout
📡 Antenna arrays: 7 variants (regular/specialist/tactical wobble)
🎛️ Native UX: Labeled extras/mod categories for quick toggles
📚 Livery templates + install guides included (easy to brand for your departments)
Installation:
Add any TStudio vehicle resources to your server's resources folder inside a folder called [tstudio_vehicles]:
-- Ressources
---[tstudio_vehicles]
---- tstudio_aveh_liveries
---- tstudio_aveh_metadata
---- tstudio_polniobe
ensure [tstudio_vehicles] in your server cfg.
Use a customization menu to configure lightbars, liveries, ALPR, cages, consoles, antennas, trunks, tags, etc in game.
Developer Details/Shared Mod Parts/File Sizes
📦 Ubermacht Buffalo EVX Enforcer (tstudio_polniobe)
File Sizes:
tstudio_polniobe_hi.yft: 2.7MB
tstudio_polniobe.yft: 1.7MB
tstudio_polniobe.ytd: 0.5MB
tstudio_polniobe+hi.ytd: 0.4MB
59 yft mod parts: 2.3MB total, < 0.5MB each
Model Polycount:
L0: 104,721
L1: 28,183
L2: 15,055
L3: 7,792
L4: 1,411
Mod Parts Polycount:
L0: Max 9,544
L0–L2 included for all mod parts
Textures:
ytd Resolution: Max 2048x512
ytd Texture count: 16
Test on Showcase
