High-detail lore-friendly police interceptor based on the Vapid Stanier Cruiser, built for FiveM.
Subscription Disclaimer:
Included in the TStudio Foundation (Apex), there is no need to purchase this standalone if you have the subscription already.
Highlights:
🚨 Non-ELS lighting (server-friendly, no client ELS dependency)
🏙️ Lore-friendly model
🎨 2K liveries (quality balanced for performance)
🔧 87+ customization options via modkit/extras (no custom menus required)
⚙️ Universal consistent parts to match fleet (lightbars, antennas, consoles, cages, tags, callsigns)
⚡ Optimized assets: full LODs, tuned polycounts, compressed textures
💥 Rockstar-style dirt/crash mapping
🔢 Callsign system: 10-digit, editable, colorable callsign system
🚦 Lightbar: 5 lightbar options, 4 arm attachments, ALPR attachments, slicktop/undercover
🎨 Two-tone paint independent of livery (single/two-tone supported)
🛡️ Departments & liveries: LSPD, MRPD, LSSD, SAHP
🏷️ Unit tags (3): Supervisor, Command, Gang Unit, K9
💻 Interior loadouts: 2 console/radio/laptop setups, rifle/shotgun racks
🛡️ Exterior options: 4 push bar variants, 1 trunk loadout, partition (glass/net cage)
📡 Antenna arrays: 8 variants (regular/specialist/tactical wobble)
🎛️ Native UX: Labeled extras/mod categories for quick toggles
📚 Livery templates + install guides included (easy to brand for your departments)
Installation:
Add any TStudio vehicle resources to your server's resources folder inside a folder called [tstudio_vehicles]:
-- Ressources
---[tstudio_vehicles]
---- tstudio_aveh_liveries
---- tstudio_aveh_metadata
---- tstudio_polstanier
ensure [tstudio_vehicles] in your server cfg.
Use a customization menu to configure lightbars, liveries, ALPR, cages, consoles, antennas, trunks, tags, etc in game.
Developer Details/Shared Mod Parts/File Sizes
📦 Vapid Stanier Cruiser (tstudio_polstanier)
File Sizes:
tstudio_polstanier_hi.yft: 1.7MB
tstudio_polstanier.yft: 1.3MB
tstudio_polstanier.ytd: 0.9MB
tstudio_polstanier+hi.ytd: 0.7MB
87 yft mod parts: 3.4MB total, < 0.5MB each
Model Polycount:
L0: 64,692
L1: 22,942
L2: 11,581
L3: 5,067
L4: 1,118
Mod Parts Polycount:
L0: Max 9,544
L0–L2 included for all mod parts
Textures:
ytd Resolution: Max 2048x1024
ytd Texture count: 16
Test on Showcase
