High-detail lore-friendly police interceptor based on the HVY Police nightshark, built for FiveM.
Subscription Disclaimer:
Included in the TStudio Foundation (Apex), there is no need to purchase this standalone if you have the subscription already.
Highlights:
🚨 Non-ELS lighting (server-friendly, no client ELS dependency)
🏙️ Lore-friendly model
🎨 2K liveries (quality balanced for performance)
⚡ Optimized assets: full LODs, tuned polycounts, compressed textures
💥 Rockstar-style dirt/crash mapping
🎨 Two-tone paint independent of livery (single/two-tone supported)
🛡️ Departments & liveries: LSPD, MRPD, LSSD, SAHP
🎛️ Native UX: Labeled extras/mod categories for quick toggles
📚 Livery templates + install guides included (easy to brand for your departments)
Installation:
Add any TStudio vehicle resources to your server's resources folder inside a folder called [tstudio_vehicles]:
-- Ressources
---[tstudio_vehicles]
---- tstudio_aveh_liveries
---- tstudio_aveh_metadata
---- tstudio_polnightshark
ensure [tstudio_vehicles] in your server cfg.
Use a customization menu to configure lightbars, liveries, ALPR, cages, consoles, antennas, trunks, tags, etc in game.
Developer Details/Shared Mod Parts/File Sizes
📦 HVY TStudio Police Polnightshark (tstudio_polnightshark)
File Sizes:
tstudio_polnightshark_hi.yft: 1.6MB
tstudio_polnightshark.yft: 1.6MB
tstudio_polnightshark.ytd: 0.8MB
tstudio_polnightshark+hi.ytd: 0.7MB
Model Polycount:
L0: 68,965
L1: 29,994
L2: 16,326
L3: 9,136
L4: 1,833
Textures:
ytd Resolution: Max 1024x1024
ytd Texture count: 12
Test on Showcase
