Pfister Comet S3R Interceptor
Description:
High-detail lore-friendly police interceptor based on the Pfister Comet S3R Interceptor, built for FiveM.
Subscription Disclaimer:
Included in the TStudio Foundation (Apex), there is no need to purchase this standalone if you have the subscription already.
Highlights:
🚨 Non-ELS lighting (server-friendly, no client ELS dependency)
🏎️ Lore-friendly model
🎨 2K liveries (quality balanced for performance)
🔧 116+ customization options via modkit/extras (no custom menus required)
⚙️ Universal consistent parts to match fleet (tags, callsigns)
⚡ Optimized assets: full LODs, tuned polycounts, compressed textures
💥 Rockstar-style dirt/crash mapping
🔢 Callsign system: 3-digit, editable, colorable
🎨 Two-tone paint independent of livery (single/two-tone supported)
🛡️ 4 pre-made liveries: LSPD, LSSD, MRPD, SAHP
🏷️ Unit tags: Supervisor, Command, Gang Unit, K9
🎛️ Native UX: Labeled extras/mod categories for quick toggles
📁 Livery templates + install guides included (easy to brand for your departments)
Installation:
Add any TStudio vehicle resources to your server's resources folder inside a folder called [tstudio_vehicles]:
-- Resources
---[tstudio_vehicles]
---- tstudio_aveh_metadata
---- tstudio_polcomets3r
ensure [tstudio_vehicles] in your server cfg.
Use a customization menu to configure lightbars, liveries, ALPR, cages, consoles, antennas, trunks, tags, etc. in game.
Developer Details/Shared Mod Parts/File Sizes
📦 Pfister Comet S3R Interceptor (tstudio_polcomets3r)
File Sizes:
tstudio_polcomets3r_hi.yft: 3.0MB
tstudio_polcomets3r.yft: 4.8MB
tstudio_polcomets3r.ytd: 15.0MB
116 yft mod parts: 9.9MB total, < 0.5MB each
Model Polycount:
L0: 113,891
L1: 107,189
L2: 43,593
L3: 19,145
L4: 614
Mod Parts Polycount:
L0: Max 11,888
L0–L2 included for all mod parts
Textures:
ytd Resolution: Max 4096x4096
ytd Texture count: 50
Test on Showcase
